> ## Documentation Index
> Fetch the complete documentation index at: https://vietbui.mintlify.site/llms.txt
> Use this file to discover all available pages before exploring further.

# Lean Agentic Coding Workflow

> A working synthesis of the workflow that emerged from ingesting and critiquing the agent engineering landscape. Not a framework — a set of composable, indepe…

# Lean Agentic Coding Workflow

A working synthesis of the workflow that emerged from ingesting and critiquing the agent engineering landscape. Not a framework — a set of composable, independently adoptable pieces. The AGENTS.md template encodes this workflow; this page explains why each piece exists.

***

## The Full Stack

```
grill → PRD → vertical slices → AFK loop → verify → ship
```

| Phase           | Tool                | Purpose                                                                                                          |
| --------------- | ------------------- | ---------------------------------------------------------------------------------------------------------------- |
| grill           | `/grill` skill      | Align on requirements before any implementation                                                                  |
| PRD             | `/prd` skill        | Synthesize grill into structured specification                                                                   |
| vertical slices | `/issues` skill     | Break PRD into tracer-bullet tasks (HITL/AFK gate)                                                               |
| AFK loop        | Dangeresque         | Worker → verify → adversarial review → human-merge gate                                                          |
| verify          | `/verify` + council | Evidence before claims; cross-vendor quality gate — see [Verification Pipeline](/concepts/verification-pipeline) |
| ship            | `branch` or `head`  | Merge strategy based on risk                                                                                     |

***

## Why Each Piece

### grill-me-first

The most common failure mode in AI coding is starting implementation on misaligned requirements. Grill-me forces alignment before token spend. The session summary lives in PRD, not in the conversation.

See: [Agent Skills](/concepts/agent-skills) (grill/prd/issues), [Dangeresque](/entities/dangeresque) (AFK loop)

### Vertical slices (tracer bullets)

PRD → kanban DAG with HITL/AFK flags per task. Each task is a thin vertical slice through the full stack (UI → API → DB). Not horizontal layers (all frontend, then all backend). This means every slice is independently shippable and verifiable.

Fails when: slices are too large to complete in a single AFK session, or the codebase has no clean vertical boundaries.

See: [Spec-Driven Frameworks vs Native Claude Code](/comparisons/spec-driven-frameworks-vs-native) — vertical slices context; "for whom / fails when" analysis

### Dangeresque (AFK loop)

Host-native (ToS-compliant), not containerized. Each task runs in a worktree (filesystem isolation); adversarial reviewer checks the result; human must merge. The reviewer is a different model or provider — single-model review catches nothing new.

See: [Dangeresque](/entities/dangeresque), [Worktree Isolation](/concepts/worktree-isolation), [Multi-Vendor Adversarial Review](/concepts/multi-vendor-adversarial-review)

### Council (not adversarial review)

Council is for *design decisions*, not code review. When two valid approaches exist, when security design is in scope, or when a major component is being designed — call council before implementing, not after.

```
council "question"              # 2-voice fast check
council --chairman "question"   # 3-stage full deliberation
```

After council: write the decision to `.agents/decisions.md`. That file persists across sessions.

See: [Council Pattern](/concepts/council-pattern), [Karpathy LLM Council](/entities/karpathy-llm-council)

### lean-session plugin

Fires on `session.idle` and `session.compacting`. On idle: writes a structured checkpoint (git state, task list, changed files, loop iteration) to `.agents/checkpoint.md`. On compacting: injects `.agents/` state into the LLM continuation summary so the active task survives context compression.

This is what makes clear-over-compact safe for interactive sessions. Without it, compaction loses `.agents/` state.

See: [lean-session plugin](/entities/lean-session), [OpenCode](/entities/opencode), [Context Compression Strategies](/concepts/context-compression)

### Self-correction

When the agent deviates from workflow (implements without grill, skips verify, etc.), it should query the wiki oracle before proceeding:

```bash theme={null}
qmd query "<trigger phrase>" --collection wiki
```

The trigger→query table lives in `wiki/concepts/agent-self-correction.md`. This is a pull-based correction mechanism — no harness enforcement, but zero startup overhead.

See: [Agent Self-Correction](/concepts/agent-self-correction), [Rules vs. Hooks](/concepts/rules-vs-hooks)

***

## Model Routing

All model routing via env vars — never hardcode:

| Role                          | Env var                       | Default tier                                  |
| ----------------------------- | ----------------------------- | --------------------------------------------- |
| Design, architecture, council | `OPENCODE_MODEL_PRIMARY`      | Opus-level                                    |
| AFK implementation            | `OPENCODE_MODEL_WORKER`       | Sonnet-level                                  |
| Targeted small edits          | `OPENCODE_MODEL_MINI`         | Haiku-level                                   |
| Council voice 1               | `OPENCODE_MODEL_COUNCIL`      | Cross-vendor (GPT-4.1 or similar)             |
| Council voice 2               | `OPENCODE_MODEL_COUNCIL_FAST` | Cross-vendor fast (Grok Code Fast or similar) |

Council must be cross-vendor from the implementation model — same-vendor council finds the same blind spots.

See: [Multi-Vendor Adversarial Review](/concepts/multi-vendor-adversarial-review), [AgentOps (boshu2)](/entities/agentops)

***

## Session State

```
.agents/
├── tasks.md        — active task list (HITL/AFK flags)
├── checkpoint.md   — written by lean-session on idle
└── decisions.md    — council/design decisions (append-only)
```

The `.agents/` directory convention originates with [AgentOps (boshu2)](/entities/agentops). lean-session reads and writes it on every compaction and idle event.

Read `.agents/` at session start. Update throughout. Write checkpoint before stopping. `decisions.md` is the long-term architectural memory — never truncate it.

***

## What This Replaces

**Spec-driven frameworks (BMAD, AgentOS, SpecKit)**: These add ceremony and structure but the actual execution still falls apart without quality gates. The lean workflow skips the ceremony and adds gates instead.

**Single-model review**: Self-review catches nothing new. The adversarial reviewer + council are the quality mechanisms, not re-prompting the same model.

**Memory bank / spec-driven memory (SPARC, Memory Bank pattern)**: Valuable for multi-session projects where session reset is the primary threat. For most projects, `.agents/` + worktree isolation + clear-over-compact is sufficient. Add `_memory/` only when `.agents/` stops being enough.

See: [Spec-Driven Frameworks vs Native Claude Code](/comparisons/spec-driven-frameworks-vs-native), [Memory Bank Pattern](/concepts/memory-bank-pattern)

***

## When the Workflow Fails

| Failure mode                   | Cause                                            | Fix                                               |
| ------------------------------ | ------------------------------------------------ | ------------------------------------------------- |
| AFK loop runs forever          | No exit condition, worker never satisfies verify | Add max-iteration limit; add explicit done signal |
| Council adds latency, no value | Used for trivial decisions                       | Scope council to architecture gates only          |
| Vertical slices too large      | PRD tasks aren't tracer-bullet thin              | Re-slice; each task should fit in one AFK session |
| `.agents/` goes stale          | Session ended without lean-session idle event    | Manually update checkpoint; check idle threshold  |
| Context fills before done      | Task too large for one session                   | Break task; commit worktree; start fresh session  |

***

## Related Pages

* [Dangeresque](/entities/dangeresque) — AFK loop implementation
* [OpenCode](/entities/opencode) — primary harness; plugin event surface
* [Council Pattern](/concepts/council-pattern) — 3-stage deliberation
* [Worktree Isolation](/concepts/worktree-isolation) — filesystem isolation for parallel AFK tasks
* [Context Compression Strategies](/concepts/context-compression) — clear-over-compact; why lean-session matters
* [Agent Self-Correction](/concepts/agent-self-correction) — deviation detection and wiki oracle
* [Agent Primitive Selection](/syntheses/agent-primitive-selection) — decision tree for skill vs subagent vs team
* [Control Plane Expansion Plan — Gap Analysis and Phase 0.5 Roadmap](/syntheses/control-plane-expansion-plan) — scaling this workflow into an Agentic Engineering Control Plane

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return {nodes:NODES.filter(function(n){return keep.has(n.id);}),links:LINKS.filter(function(l){return keep.has(lid(l.source))&&keep.has(lid(l.target));})};
}
var el=document.getElementById('g');
var G=ForceGraph()(el).backgroundColor('#0f1117').nodeId('id')
.warmupTicks(24).cooldownTicks(70).autoPauseRedraw(true)
.nodeColor(function(n){return C[n.group]||'#9CA3AF';}).nodeLabel('label').nodeVal(function(n){return n.val;})
.linkColor(function(){return 'rgba(255,255,255,0.12)';})
.nodeRelSize(opt.ns).linkWidth(opt.lw)
.linkDirectionalArrowLength(0).linkDirectionalArrowRelPos(1).linkDirectionalArrowColor(function(){return 'rgba(255,255,255,0.4)';})
.nodeCanvasObjectMode(function(){return 'after';})
.nodeCanvasObject(function(n,ctx,scale){var r=opt.ns*Math.sqrt(n.val||1);
if(n.id===CUR){ctx.beginPath();ctx.arc(n.x,n.y,r+1.6,0,6.283);ctx.strokeStyle='#fff';ctx.lineWidth=1.2/scale;ctx.stroke();}
if(opt.to>0&&opt.ts>0){var t=n.label.length>28?n.label.slice(0,26)+'…':n.label;ctx.globalAlpha=opt.to;ctx.font=((n.id===CUR?opt.ts+1:opt.ts))+'px ui-sans-serif,sans-serif';ctx.fillStyle=(n.id===CUR)?'#ffffff':'#aab0c0';ctx.textAlign='center';ctx.textBaseline='top';ctx.fillText(t,n.x,n.y+r+1.5);ctx.globalAlpha=1;}})
.onNodeClick(function(n){if(window.top){window.top.location.href='/'+n.id;}});
G.graphData(visible());G.d3VelocityDecay(0.4);
function fit(){G.zoomToFit(400,20);}
setTimeout(fit,350);setTimeout(fit,1100);
// Stop the render/sim loop while idle so the fixed widget never repaints during
// parent-page scroll; resume only while the pointer is over the widget.
var pt;function pause(){G.pauseAnimation();}function resume(){G.resumeAnimation();}
function idle(ms){clearTimeout(pt);pt=setTimeout(pause,ms);}
document.body.addEventListener('pointerenter',function(){clearTimeout(pt);resume();});
document.body.addEventListener('pointerleave',function(){idle(250);});
addEventListener('resize',function(){resume();G.zoomToFit(0,20);idle(700);});
idle(2000);
function apply(re){resume();G.nodeRelSize(opt.ns).linkWidth(opt.lw).linkDirectionalArrowLength(opt.ar?2.6:0);if(re){G.graphData(visible());setTimeout(fit,450);}idle(re?2200:1400);}
function bind(id,key,fmt,re){var e=document.getElementById(id),o=document.getElementById('v'+id);e.value=opt[key];if(o)o.textContent=fmt(opt[key]);e.addEventListener('input',function(){opt[key]=parseFloat(e.value);if(o)o.textContent=fmt(opt[key]);apply(re);});}
bind('ns','ns',function(v){return v.toFixed(1);},false);
bind('lw','lw',function(v){return v.toFixed(1);},false);
bind('ts','ts',function(v){return v.toFixed(1);},false);
bind('to','to',function(v){return v.toFixed(2);},false);
var dE=document.getElementById('dp'),dO=document.getElementById('vd');dE.max=MAXD;dE.value=opt.dp;dO.textContent=opt.dp;dE.addEventListener('input',function(){opt.dp=parseInt(dE.value,10);dO.textContent=opt.dp;apply(true);});
if(!CUR)document.getElementById('depthRow').style.display='none';
var aE=document.getElementById('ar');aE.checked=opt.ar;aE.addEventListener('change',function(){opt.ar=aE.checked;apply(false);});
document.getElementById('gear').addEventListener('click',function(){document.getElementById('panel').classList.toggle('open');});
var hd=document.getElementById('hd');hd.textContent='⠿  '+(CUR?'Local graph':'Knowledge graph');
// free-form placement: drag by the header. Default is bottom-right (inline style);
// a moved position is saved per parent-origin and restored on every page.
function clampPos(fe,l,t){var TW=(window.top||window),r=fe.getBoundingClientRect();return [Math.min(Math.max(0,l),Math.max(0,TW.innerWidth-r.width)),Math.min(Math.max(0,t),Math.max(0,TW.innerHeight-r.height))];}
function place(fe,l,t){var p=clampPos(fe,l,t);fe.style.left=p[0]+'px';fe.style.top=p[1]+'px';fe.style.right='auto';fe.style.bottom='auto';}
try{var sp=JSON.parse(localStorage.getItem('llmwiki_graph_pos'));if(sp&&window.frameElement)place(window.frameElement,sp.l,sp.t);}catch(e){if(window.console)console.debug('graph: saved position unavailable',e);}
hd.addEventListener('pointerdown',function(e){var fe=window.frameElement;if(!fe)return;var rect=fe.getBoundingClientRect();var sx=e.screenX,sy=e.screenY,L=rect.left,T=rect.top;place(fe,L,T);hd.setPointerCapture(e.pointerId);
function mv(ev){place(fe,L+ev.screenX-sx,T+ev.screenY-sy);}
function up(){if(hd.hasPointerCapture(e.pointerId))hd.releasePointerCapture(e.pointerId);hd.removeEventListener('pointermove',mv);hd.removeEventListener('pointerup',up);try{localStorage.setItem('llmwiki_graph_pos',JSON.stringify({l:parseFloat(fe.style.left),t:parseFloat(fe.style.top)}));}catch(e2){if(window.console)console.debug('graph: could not persist position',e2);}}
hd.addEventListener('pointermove',mv);hd.addEventListener('pointerup',up);e.preventDefault();});
</script></body></html>"
  title="Knowledge graph"
  loading="lazy"
  style={{position:"fixed",right:"18px",bottom:"18px",width:"320px",height:"340px",border:0,borderRadius:"14px",boxShadow:"0 6px 28px rgba(0,0,0,0.38)",zIndex:50,background:"#0f1117"}}
/>
