> ## Documentation Index
> Fetch the complete documentation index at: https://vietbui.mintlify.site/llms.txt
> Use this file to discover all available pages before exploring further.

# Agent Teams

> Agent teams coordinate multiple Claude Code instances working in parallel. One session acts as team lead (coordinator); others are teammates (workers), each…

# Agent Teams

Agent teams coordinate multiple Claude Code instances working in parallel. One session acts as **team lead** (coordinator); others are **teammates** (workers), each with its own context window. Teammates can communicate directly with each other — unlike subagents, which only report back to the parent.

**Enable:** `CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS=1` in settings.json env block.

## Architecture

| Component     | Role                                                                       |
| ------------- | -------------------------------------------------------------------------- |
| **Team lead** | Main Claude Code session; creates team, spawns teammates, coordinates work |
| **Teammates** | Separate Claude Code instances; each owns assigned tasks                   |
| **Task list** | Shared work items; teammates claim and complete; dependency-aware          |
| **Mailbox**   | Direct messaging between any agents                                        |

State stored locally:

* Team config: `~/.claude/teams/{team-name}/config.json`
* Task list: `~/.claude/tasks/{team-name}/`

## When to Use Teams (vs Subagents)

Use **subagents** when: workers only need to report results back; no inter-agent coordination required; lower token budget.

Use **agent teams** when:

* Teammates need to challenge each other's findings (competing hypotheses debugging)
* Parallel research across independent domains
* Cross-layer changes (frontend / backend / tests each owned by a different teammate)
* New module development with non-overlapping file ownership

**Anti-patterns**: sequential tasks, same-file edits, work with many dependencies — use single session instead. DeepMind found unstructured multi-agent networks amplify errors up to 17.2x. Benefits plateau at \~4 concurrent agents.

## Starting a Team

```text theme={null}
Create an agent team to review PR #142. Spawn three reviewers:
- One focused on security implications
- One checking performance impact
- One validating test coverage
```

Best practice: 3–5 teammates, 5–6 tasks per teammate. Scale up only when work genuinely benefits from parallelism.

## Task Management

Tasks have states: `pending | in-progress | completed`. Tasks can depend on other tasks (blocked until dependency completes). Claiming uses file locking to prevent race conditions.

Lead assigns or teammates self-claim after finishing current task.

## Quality Gate Hooks

```json theme={null}
{
  "hooks": {
    "TeammateIdle": [{ "hooks": [{ "type": "command", "command": "./scripts/validate-output.sh" }] }],
    "TaskCompleted": [{ "hooks": [{ "type": "command", "command": "./scripts/check-tests.sh" }] }],
    "TaskCreated": [{ "hooks": [{ "type": "command", "command": "./scripts/validate-scope.sh" }] }]
  }
}
```

`TeammateIdle`: exit 2 to send feedback and keep teammate working.
`TaskCompleted`: exit 2 to block completion and request more work.
`TaskCreated`: exit 2 to reject task creation.

## Using Subagent Definitions as Teammates

Define roles once in `~/.claude/agents/` or `.claude/agents/`, reuse in both subagent and teammate contexts:

```text theme={null}
Spawn a teammate using the security-reviewer agent type to audit the auth module.
```

Teammate honors the definition's `tools` allowlist and `model`. Definition body appended to teammate system prompt. `skills` and `mcpServers` frontmatter NOT applied in teammate mode.

## Parallel Code Review Pattern (wshobson-derived)

```text theme={null}
Create a team with 3 reviewers:
- security-auditor: OWASP top 10, auth, secrets
- performance-reviewer: N+1, bottlenecks, bundle size
- test-coverage-reviewer: missing cases, edge cases, assertions
```

Each applies a distinct lens. Lead synthesizes after all complete.

## Competing Hypotheses Debugging

```text theme={null}
Spawn 5 teammates to investigate bug hypotheses. Have them debate and try to
disprove each other's theories. Update findings.md with consensus.
```

The debate structure prevents anchoring — sequential investigation is biased toward the first plausible explanation found. Multiple independent investigators converge on actual root cause.

## Best Practices

* **Give teammates context in spawn prompt** — they don't inherit lead's conversation history. Include: file paths, constraints, what "done" means.
* **Avoid file conflicts** — each teammate should own a distinct set of files.
* **3–5 teammates** — beyond \~5, coordination overhead and token cost outweigh benefits.
* **Monitor and steer** — don't let teams run unattended too long; redirect approaches that aren't working.
* **Clean up properly** — `Clean up the team` tells the lead to remove shared resources. Always use the lead, not a teammate, to run cleanup.

## Display Modes

* **In-process** (default): teammates run in main terminal. Shift+Down cycles through them.
* **Split panes**: requires tmux or iTerm2. Each teammate in its own pane. Set `"teammateMode": "tmux"` in settings.json.

## Known Limitations (experimental)

* No session resumption with in-process teammates
* Task status can lag (may need manual nudge)
* One team per session (lead is fixed for team lifetime)
* No nested teams (teammates can't spawn their own teams)
* Split panes not supported in VS Code terminal, Windows Terminal, Ghostty

## Agent View — Background Sessions UI

`claude agents` — full-screen TUI (CC v2.1.139+, research preview) listing all background sessions grouped by state. Distinct from agent teams: shows individual background sessions, not coordinated teammates.

**Session states**: Working (animated), Needs input (yellow), Idle (dimmed), Completed (green), Failed (red), Stopped (grey).

**Key operations:**

* `Space` (Peek): shows what session needs/produced; type reply and press Enter without attaching
* `Enter`/`→` (Attach): full interactive session; `←` on empty prompt to detach
* `/bg` or `/background` from inside session; `claude --bg "<prompt>"` from shell
* `claude attach <id>`, `claude logs <id>`, `claude stop <id>`, `claude respawn <id>`

**File isolation**: every background session gets an isolated git worktree under `.claude/worktrees/` before editing. Worktree removed on session delete — push/commit first.

**Supervisor process**: background sessions hosted by a per-user supervisor. Starts automatically; sessions survive terminal close. Sessions stop on machine sleep — resume with `claude respawn --all`. State at `~/.claude/daemon.log`, `~/.claude/daemon/roster.json`, `~/.claude/jobs/<id>/state.json`.

**PR status dots**: yellow (checks failing/pending), green (checks passed), purple (merged), grey (draft/closed).

**Row summaries**: generated by a Haiku-class model; describes what the session is doing without opening the transcript. Refreshes at most every 15 seconds while active.

## Related Pages

* [Agent Subagents](/concepts/agent-subagents) — subagents and when to prefer them over teams
* [Agent Harness](/concepts/agent-harness) — harness components; teams as the highest coordination layer
* [Context Degradation Patterns](/concepts/context-degradation) — why each teammate needs its own context window
* [Worktree Isolation](/concepts/worktree-isolation) — worktrees as the alternative for long-running parallel tasks (>30 min)
* [Shared Task Queue (Cross-Worktree)](/concepts/shared-task-queue) — filesystem inbox for cross-worktree coordination; pull model alternative to in-process task list

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addEventListener('resize',function(){resume();G.zoomToFit(0,20);idle(700);});
idle(2000);
function apply(re){resume();G.nodeRelSize(opt.ns).linkWidth(opt.lw).linkDirectionalArrowLength(opt.ar?2.6:0);if(re){G.graphData(visible());setTimeout(fit,450);}idle(re?2200:1400);}
function bind(id,key,fmt,re){var e=document.getElementById(id),o=document.getElementById('v'+id);e.value=opt[key];if(o)o.textContent=fmt(opt[key]);e.addEventListener('input',function(){opt[key]=parseFloat(e.value);if(o)o.textContent=fmt(opt[key]);apply(re);});}
bind('ns','ns',function(v){return v.toFixed(1);},false);
bind('lw','lw',function(v){return v.toFixed(1);},false);
bind('ts','ts',function(v){return v.toFixed(1);},false);
bind('to','to',function(v){return v.toFixed(2);},false);
var dE=document.getElementById('dp'),dO=document.getElementById('vd');dE.max=MAXD;dE.value=opt.dp;dO.textContent=opt.dp;dE.addEventListener('input',function(){opt.dp=parseInt(dE.value,10);dO.textContent=opt.dp;apply(true);});
if(!CUR)document.getElementById('depthRow').style.display='none';
var aE=document.getElementById('ar');aE.checked=opt.ar;aE.addEventListener('change',function(){opt.ar=aE.checked;apply(false);});
document.getElementById('gear').addEventListener('click',function(){document.getElementById('panel').classList.toggle('open');});
var hd=document.getElementById('hd');hd.textContent='⠿  '+(CUR?'Local graph':'Knowledge graph');
// free-form placement: drag by the header. Default is bottom-right (inline style);
// a moved position is saved per parent-origin and restored on every page.
function clampPos(fe,l,t){var TW=(window.top||window),r=fe.getBoundingClientRect();return [Math.min(Math.max(0,l),Math.max(0,TW.innerWidth-r.width)),Math.min(Math.max(0,t),Math.max(0,TW.innerHeight-r.height))];}
function place(fe,l,t){var p=clampPos(fe,l,t);fe.style.left=p[0]+'px';fe.style.top=p[1]+'px';fe.style.right='auto';fe.style.bottom='auto';}
try{var sp=JSON.parse(localStorage.getItem('llmwiki_graph_pos'));if(sp&&window.frameElement)place(window.frameElement,sp.l,sp.t);}catch(e){if(window.console)console.debug('graph: saved position unavailable',e);}
hd.addEventListener('pointerdown',function(e){var fe=window.frameElement;if(!fe)return;var rect=fe.getBoundingClientRect();var sx=e.screenX,sy=e.screenY,L=rect.left,T=rect.top;place(fe,L,T);hd.setPointerCapture(e.pointerId);
function mv(ev){place(fe,L+ev.screenX-sx,T+ev.screenY-sy);}
function up(){if(hd.hasPointerCapture(e.pointerId))hd.releasePointerCapture(e.pointerId);hd.removeEventListener('pointermove',mv);hd.removeEventListener('pointerup',up);try{localStorage.setItem('llmwiki_graph_pos',JSON.stringify({l:parseFloat(fe.style.left),t:parseFloat(fe.style.top)}));}catch(e2){if(window.console)console.debug('graph: could not persist position',e2);}}
hd.addEventListener('pointermove',mv);hd.addEventListener('pointerup',up);e.preventDefault();});
</script></body></html>"
  title="Knowledge graph"
  loading="lazy"
  style={{position:"fixed",right:"18px",bottom:"18px",width:"320px",height:"340px",border:0,borderRadius:"14px",boxShadow:"0 6px 28px rgba(0,0,0,0.38)",zIndex:50,background:"#0f1117"}}
/>
